Monday, 5 August 2013

Stone Bases

This weekend i have made some stonebases, I have one more to do of these, but they are on there way. i still may brake these up some more before i bake them down to low res meshes. 

Monday, 15 July 2013

Trims and Roof

This weekend I made some tiling trim and roof sections for my scene. I also had some time to put a few pieces together and do a quick paint over, next up will be the base sections and pillar.

Monday, 27 May 2013

Cambodia : Panels and Walls


This weekend i have spent some time working on the panel and tiling wall sections .  the first image of the statue has yet to have any damage added to it, the rest have. There is a very fine line here with damage i could have gone further and made it all completely ruined and broken. The temples in Cambodia however always seem to hold up with at least one part smooth eroded with little damage to it. i am hoping that this comes across in the sculpts as they are well crafted block structures which have stood since 113 BC

EDIT : i have now added damage to the statue panels still may tweak some part but for now that will do.

Monday, 25 February 2013

Cambodia Blockout

Its been a good month or two since I showed any progress with my Cambodia scene, i have now made significant progress with the layout most of the pieces here are duplicated throughout the level so when this eventually goes into engine it should be cheaper and above all less work for me. Even so it is a very big scene and so will take a while. almost  everything will eventually be worked up in Zbrush and baked down to low poly meshes. The layout is beginning to feel right and once all the foliage trees are made it will make it. 

Anyway next step is doing the other side which will again be more duplication but with some changes and possible a few more pieces. then its getting it into engine or starting on the high poly elements.