Monday, 25 February 2013

Cambodia Blockout

Its been a good month or two since I showed any progress with my Cambodia scene, i have now made significant progress with the layout most of the pieces here are duplicated throughout the level so when this eventually goes into engine it should be cheaper and above all less work for me. Even so it is a very big scene and so will take a while. almost  everything will eventually be worked up in Zbrush and baked down to low poly meshes. The layout is beginning to feel right and once all the foliage trees are made it will make it. 

Anyway next step is doing the other side which will again be more duplication but with some changes and possible a few more pieces. then its getting it into engine or starting on the high poly elements.